Multidisciplinary teams of students have 24 hours to develop concepts and creative, innovative productions (such as products, software, services, artistic creations, advertising campaigns & marketing, new organizations,...). They have to answer challenges proposed by companies, laboratories, entrepreneurs who collaborate with their team as project leader. During these 24 hours, coach go around among the teams to advice and coach them. The next day the teams defend their results in the form of a 3mn pitch (or of a video for the teams participating remotely) in front of a jury made up of professionals of the innovation. Best teams are awarded by the organiser and the sponsors of the competition. The 24 hours of innovation are intended to boost creative meetings in 24 hours. This game-event takes place in a joyful and innovative climate which results in many mutual benefits between: - Candidates (who can completely reveal their potentialities and personalities within multidisciplinary teams; they work together with companies / labs on news headlines and so can achieve internships / offers of employment / future collaboration) - Companies (which can therefore take advantage of a real creativity and open innovation laboratory and work on their own ideas, patents, offers,... At the same time they can suggest to their employees participate in an original and getting fresh ideas event. They also can detect the talents of tomorrow.